if you have been following along in the GWC journey posts you would have seen that I have been volunteering at a local middle school to promote the Girls Who Code after school program. I decided to do this because I wanted to give back to the program that helped interest me in coding.
Now in this post, I want to share what our final day was like in the Girls Who Code afterschool club. Before this day came I gave the students a two-week reminder of when our last meeting would take place. I decided to do this to allow them to tell me what they would like to see included in our last few meetings.
The students loved this idea of participating in the decision making and threw out multiple ideas. After polling up to the votes we decided that on our last days we would do more get to know me activities while doing summer related activities and talking about their futures. It is so interesting to hear my students talk about where they would like to be after high school or after college as I know we change when we get older and our minds shift and mature.
So on our second to last day, we had Slime Day! Where, yes…..we MADE OUR OWN SLIME! It was so much fun and everyone was engaged and just like in our coding activities we talked about what we expected to happen, what actually happened, if we were to do this activity again what would we do differently. I really like to get students to think rather than just state only what they are observing. I think it applies in all aspects of life as in yes you could have had a bad day but was it really a bad day or was it a bad start to the day or a bad lunch hour? Everything that we do gives us an opportunity to think creatively and imagine what-ifs that are beneficial to the situation. That is a little off topic but I liked that they were doing more than stating the current situation and thinking about even the process of making slime because I think that is something that can help them our in life not even just coding.
Also, I again want to state that I enjoyed running this program this year with my students. Most of my students will be graduating middle school or continuing their education at a different middle school. I haven’t decided yet if I will do it again next year or if I will try something else. Anyways thank you all for reading up on the journey and hope you enjoyed!
GWC students met to create background scenes for mystery video game they are creating from Scratch & create a short presentation on inspirational leaders within the tech industry.
The student’s overall goal is to create, as best they can, a mystery game with some form of coding. Due to school systems regulating all websites and not allowing students to download other programming languages to learn with, I had to research many websites to code on. The first step though was to teach the art of pseudocode. This is where you get a piece of paper and as best you can plan out what you want your code to do. This helps to get students mind into thinking about each line or step that the code will have to take to get the sprites in Scratch to interact or move across the background. Scratch is an MIT coding program that is free to the public. Better yet it is also a website that is not banned for the school students!
The goal of this was to have the students start applying learned skills such as running into coding challenges and coming up with solutions to overcome them.
The second half of the meeting students were tasked with the project of finding inspirational leaders within the technology industry. Each student took the time to gather a short presentation to share with the other students what was most inspiring about the person they chose and how it can motivate them to pursue things that might look challenging in their future.
The second goal of this meeting was to help build confidence within the students by having them present out loud, find common ground amongst each other with what can motivate or inspire them, and awareness to other role models that they can now find interest in.
Hope you enjoyed reading about this project & thanks for reading!
This week in the Girls Who Code meeting we started working towards developing our Computer Science Impact Project. The students this year expressed that they would like to create a mystery game. A lot of my students from grades 6-8th grade. They expressed how they felt creating this game would show other kids in their school that coding can be fun and how even though they are young they can create something awesome to share with others.
To get this project started we planned what we wanted the end result to look like in the game. This was to give vision and creativity to the possibility of what we could come up with. It also helps me as the facilitator decide what platform might be the best to use based on the needs of the game. Because of this, I decided that GameMaker Studio 2 might be the best platform to create a mystery game with magic, potions, etc.
Teaching my students how to code one of the biggest challenges I am trying to avoid is the students feeling like the project is overwhelming. To dive right into coding the game I feel would not be the best decision. I decided to have them go through a walkthrough tutorial that we go through together where they create games that will give them skills to apply to the game they wish to create. The first game we are working on is replicating a shooter game. They created a sprite (or character) that can shoot out at enemies.
By creating this game students have learned how to create movement. They are learning to debug their code, find errors in their code. They are enjoying the process of building a game and I am proud of them for it.
Comment below if you have ever played any games? What types do you like?
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