This week in the Girls Who Code meeting we started working towards developing our Computer Science Impact Project. The students this year expressed that they would like to create a mystery game. A lot of my students from grades 6-8th grade. They expressed how they felt creating this game would show other kids in their school that coding can be fun and how even though they are young they can create something awesome to share with others.
To get this project started we planned what we wanted the end result to look like in the game. This was to give vision and creativity to the possibility of what we could come up with. It also helps me as the facilitator decide what platform might be the best to use based on the needs of the game. Because of this, I decided that GameMaker Studio 2 might be the best platform to create a mystery game with magic, potions, etc.
Teaching my students how to code one of the biggest challenges I am trying to avoid is the students feeling like the project is overwhelming. To dive right into coding the game I feel would not be the best decision. I decided to have them go through a walkthrough tutorial that we go through together where they create games that will give them skills to apply to the game they wish to create. The first game we are working on is replicating a shooter game. They created a sprite (or character) that can shoot out at enemies.
By creating this game students have learned how to create movement. They are learning to debug their code, find errors in their code. They are enjoying the process of building a game and I am proud of them for it.
Comment below if you have ever played any games? What types do you like?